Wednesday, April 17, 2024

Book Review - Sailing Bright Eternity

book cover for Sailing Bright EternityIf you made it this far into the series, congratulations. Whether or not you'll like how it ends is a bit of a coin toss.

We learn that the old man at the end of Furious Gulf is none other than Nigel Walmsley. Someone how the jerk protagonist from the first two books managed to survive some 30,000+ years (time dilation and really advanced technology helped) and is now present to help Toby escape the Mechanicals that have been pursuing him. So the first solid chunk of the book is a flashback of Nigel's life since arriving here at the Galactic Center. Amazingly enough, the man changed! He's gone from being a jerk to a curmudgeon. Yes, that's an improvement. He's been humbled by marriage and parenthood, not to mention the discoveries made at the Galactic Center and how humanity fits into the galactic pecking order. But loss probably shaped him the most. This Nigel I liked, but I couldn't help but feel that the guy is a stand-in for Benford himself.

But the Mechanicals get the upper hand, errr appendage, and Toby is off on his own, wandering through those volatile estys again, trying to find his father or, at least, other Bishops. At one point, the whole thing transforms into the sci-fi adventures of Huckleberry Finn on the space-time-river equivalent of the Mississippi. I really wondered where Benford was going with this. It had its moments but it seemed like a distraction. Ultimately, this section comes to an abrupt end, and Toby is reunited with Killeen.

There's a final showdown with the Mantis, which was needed as the thing was responsible for so much suffering. The method of resolution was unexpected, but fitting. Afterwards, there's a bit of a long epilogue as we see glimpses of our main characters' lives. I found it to be a bit sad. There is no "happily ever after," but there is an after. And the takeaway borrows thematically from Shakespeare:
All the world's a stage,
And all the men and women merely Players;
Benford could be considered guilty of meandering around with metaphysical speculation about higher lifeforms, but I can forgive him for that. We humans have this arrogance that the world—you could argue the universe—revolves around us. We are blissfully ignorant of older and far more advanced lifeforms in the universe, and our narcissism boasts that they don't exist because we don't have proof of them having visited us, as if we were so special that we merited being fawned over. It's a conceit that Benford doesn't ascribe to.

3.75 stars

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DED

Tuesday, March 26, 2024

Book Review: Lines of Deception

book cover for Lines of DeceptionWest Germany, 1949. Former actor Max Kaspar suffered greatly in the Second World War. Now he owns a nightclub in Munich—and occasionally lends a hand to the newly formed CIA. Meanwhile, his brother Harry has ventured beyond the Iron Curtain to rescue an American scientist. When Harry is also taken captive, Max resolves to locate his brother at all costs. The last thing he expects is for Harry to go rogue.

Max's treacherous quest takes him to Vienna and Prague to Soviet East Germany and Communist Poland. Along the way, dangerous operators from Harry's past join the pursuit: his former lover Katarina, who's working for the Israelis, and former Nazi Hartmut Dietz, now an agent of East German intelligence. But can anyone be trusted? Even the American scientist Stanley Samaras may not be the hero Harry had believed him to be...


In the fourth novel of the Kaspar Brothers series, Steve Anderson cranks up the dramatic tension. The story is set in a postwar Europe transitioning to the Cold War. The Soviets have begun to flex their muscles in Europe, and the Americans are trying to hold them off while the U.K. and France are busy mending their wounds. Weary of war, all sides have resorted to brinkmanship to see who takes the leadership role for the second half of the twentieth century.

Into this setting, we reunite with Max, who we first met in The Losing Role, where he was an operative in Operation Greif during the Battle of the Bulge. Max spent most of that novel running scared, fearing for his life. He wasn't a hardened soldier or zealous SS officer. He was just a down an out German actor conscripted into service.

But since the war, he's spent the time trying to forget it, except when he's called upon to do the right thing (as in Lost Kin) because the factions may have changed, but there are still evil men in the world bullying the weak and downtrodden. And it makes him angry. When he's visited by an odd, little man while working at his nightclub that anger resurfaces. The man claims that Max's brother Harry is being held for ransom, which Max must deliver. Max is furiously protective of his brother and can barely restrain himself from taking it out on the messenger. Later, when Max encounters the man responsible for the death of a dear friend, he so desperately wants the man to suffer, but as the man is necessary to complete the mission, he has to tamp down that anger.

As suggested in the book blurb, no one is completely forthright with Max. Whether that's to protect him or deceive him is dependent on the person in question. It leads to a constant string of surprises for Max (and the reader), forcing him to react quickly or change plans in order to find his brother and get home safely. He reacts differently to these deceptions. They become a way for him to work through his anger, on some level accepting what he cannot change, which leaves him exhausted.

Lines of Deception is another solid entry in the Kaspar Brothers series. The setting is thoroughly researched with Anderson dragging in historical events to craft a credible and entertaining story. Strong characterization leads the reader into believing what the characters are telling Max, but when their deceptions are revealed, it doesn't strike one as being out of character. One realizes that Anderson left clues all along the way. Ultimately, it enables Anderson to turn a spy thriller into catharsis for his protagonist.

4 stars

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DED

Wednesday, January 31, 2024

Book Review: Furious Gulf

book cover for Furious GulfTrying to escape the relentless mechs, the last humans from the planet Snowglade take their ancient starship on a dangerous course straight into the Eater, the black hole at the galactic center. Hungry and desperate, the refugees begin to question the leadership of Captain Killeen, who believes the center holds their one hope of survival. Meanwhile, Killeen's son Toby struggles with the microchips that were implanted in his spine—a technology that now threatens his sanity. Caught between their genocidal pursuers and peril in the galactic center, Killeen and Toby bring humanity to its final destiny.

So this chapter in the Galactic Center saga is told from Toby's POV. Life isn't easy for the son of a captain. He wants to talk son-to-father, but too often it's in front of the crew, so it winds up sounding like an out-of-line ensign sowing discord. And when it seems like they're talking father-to-son, Killeen reverts back to captain-to-crew. The reason for that is Toby is carrying around the personality of his father's dead girlfriend, Shibo, on a chip mounted into his internal computer system. Killeen claims that it's because she was an important member of the crew with valuable skills, but Toby thinks Dad just can't let go. They're both right.

In the hierarchy of dead people stored on computer chips, personalities are at the top. They take up a lot of memory and, given enough time, can override their host. And that's what Shibo starts to do.

After a hellish trip through the high energy physics equivalent of Scylla and Charibdis, the Argo arrives at an odd oasis in some kind of balanced region within the maelstrom, a bit like a Lagrange Point but with space-time at work instead of gravity. Interacting with the people there is odd, and there is much confusion between the two parties with the locals using home field to their advantage rather than trying to help their distant cousins.

In the midst of negotiations, Toby has an outburst which complicates matters. Killeen tosses him into the brig. When Toby gets word of what transpired in his absence, he feels like he was setup. Toby runs away with Quath, who acts as a guard/guide. They sneak behind the proverbial curtain only to fall into what I think were pocket universes of space and time. Things get a bit strange as Benford plays around with physics at a level I can't pretend to understand. Toby finds himself on his own, struggling to deal with Shibo's needy disembodied personality, the weirdness of the landscape he finds himself in, coming of age as an adult, and being pursued by malevolent entities.

At my age, I'm not really into coming of age stories, but when Benford doesn't make the story all about Toby, it holds up. The exploration of around the galactic center made for some entertaining reading. I wouldn't have minded more of that. But I struggled with the physics involved getting near the core and Toby's explorations at the oasis. The conflicts are kind of resolved, but not really, and the ending is something of a cliffhanger. Still, if you've made it this far into the series, you have to go all the way.

3.75 stars

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DED

Friday, December 15, 2023

Book Review: Tides of Light

book cover for Tides of LightGalactic Center series book #4.

Piloting an ancient starship, Killeen and the Bishop tribe escape the mech-ruled world of Snowglade. Seeking refuge on a far away planet, they discover vast wonders: an organic life-form as large as a world, a planet-coring cosmic string, a community of humans ruled by a brutal tyrant, and ultimately an alien race more awesome than any they have encountered. As they battle for survival against these myriad dangers, Killeen and his crew will gain an unforeseen ally—one that may determine humanity's true destiny...

This series continues to improve. Tides of Light builds on the series course correction that was Great Sky River. The book blurb summarizes the story pretty well. Whereas Great Sky River laid the groundwork for where the series now takes place, Tides of Light focuses more on how these tribes of humanity deal with each other and one another. The militaristic hierarchy is more prominent than I remember it being in Great Sky River, but if you're fighting for survival against intractable enemies every day, then I guess war is all you know.

The "alien race more awesome than any they have encountered" refers to the Cybers. I thought that was an odd name choice considering how cybernetically enhanced our Humans are here. But if you compare the two, the Humans are entry level cyborgs compared to these new aliens. And Benford does a great job of giving us their POV, particularly through the alien known as Quath. They look down on the Humans as being mere animals, but Quath comes to realize that they're something more.

The way the "organic life-form as large as a world" was introduced was a bit jarring. It seemed like Benford had gone off on a speculative tangent for the hell of it, but eventually he brought it back around into the story. Killeen's encounter with the planet-coring cosmic string also seemed like a physicist's thought experiment that was conveniently contrived because, well, he's an astrophysicist! Show off! ;-P But in the grand scheme of the story, Benford made it fit.

Speculative science and tech marvels aside, I think that at this point in Benford's career he finally got a good handle on characterization. I finally felt some attachment to these characters rather than being an dispassionate observer of the story's events (or worse). Even the Cyber Quath proved interesting. The tyrant was less so. He was two-dimensional, and it isn't until the end of the novel that we learn why; finding out earlier would've been a spoiler.

Overall, a good blend of speculative ideas and characterization.

4 stars.

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DED

Wednesday, November 1, 2023

Book Review: Swords in the Mist

Book cover for Swords in the MistThis one starts out well, is muddled in the middle, and then ends a bit disappointingly.

"Cloud of Hate" opens this collection. Fafhrd and the Gray Mouser are hanging out on guard duty for a benevolent patron when a malevolent fog rolls in. It seems that an enemy of the patron has invoked the god of Hate to murder said patron. Leiber switches back and forth from our heroes arguing over their financial predicament to the Cloud of Hate as it flows through the city, recruiting dangerous men for its violent task. Leiber excels here, juxtapositioning the witty exchange between our heroes with the visceral violence of the malevolent deity.

"Lean Times in Lankhmar" follows. While Fafhrd and Mouser are not strangers to bickering and arguing, it is a rare instance when the two let it overwhelm their friendship. In this story the two part ways. Mouser goes to work for a crime lord while Fafhrd forswears all of his indulgences and takes up a life of religious poverty, working as an acolyte for the sole priest of Issek of the Jug, a very minor god in Lankhmar (There's a bit explaining the difference betweens gods in Lankhmar and gods of Lankhmar). Mouser's boss gets a sizable chunk of his revenue via the protection racket. And as the religions in Lankhmar grow in popularity, so does his interest. Ultimately, Mouser is forced to target Fafhrd's newfound religion to exact tribute. This is another great one for Leiber. He crafts an excellent piece from start to finish.

But then the rest of the stories decline in quality.

"Their Mistress, the Sea" picks up right where "Lean Times..." leaves off. Herein it serves as a bridge to the next story. It's not really a story at all, just Leiber telling us what happened between stories.

"When the Sea-King's Away" is an odd tale. Fafhrd and Mouser hit a doldrum in the sea. No wind, no currents. They're stuck. Overnight, a hole in the ocean has appeared. Fafhrd wants to explore it in hopes of finding treasure and mermaids. Mouser is too nervous about drowning when the magic that holds the hole open collapses. Mouser stays on the boat while Fafhrd climbs down a rope to the bottom.

While there was some intriguing mystery, the storytelling dragged. The story is primarily told from Mouser's POV, and since he stayed on the boat, much of it is him fretting about his friend. When he does finally decide to follow Fafhrd, it's a little dull. There were some intriguing details, and I felt that maybe Leiber was trying to channel Lovecraft (He was a fan), but there just wasn't enough splendor amidst the muck. "The Sunken Land," which can be found in Swords Against Death was a far better usage of Lovecraftian elements and the sea.

"The Wrong Branch" is like "Their Mistress..." in that it serves as a bridge to the next big story. Leiber tells us what happened to our heroes as they sailed in a roundabout way across the sea back to Lankhmar, seeking out Ningauble of the Seven Eyes for help with their bad luck.

In "Adept's Gambit," Fafhrd and Mouser leave the world of Lankhmar and find themselves on Earth in Medieval times. Finding themselves cursed, the duo seek help from Ningauble in lifting the curse, which takes the rest of the story. Discovering their curse was humorous, at first, but then got tiring. The exchange with Ninguable restored the humor, but the quest to lift the curse went on for far too long. The antagonist was annoying, his story told by his sister. The story that was told smacked of Lovecraft in both style and substance. Now, I'm a fan of Lovecraft. When he had a character go off on a long-winded tale-telling, there was a payoff at the end that made it all worth it. What Leiber gave us lacked that. After building up to the climax, it fell flat.

Average of stories presented: 3 stars

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DED

Sunday, October 1, 2023

Book Review: The Ophiuchi Hotline

original cover for The Ophiuchi Hotline drawn by Boris Vallejo courtesty of WikipediaAfter supremely advanced aliens invade Earth to liberate the planet's intelligent species—whales and dolphins—the majority of humankind is exiled into space, where, by means of bioengineering, they begin to adapt to and thrive in their unforgiving environments. Cutting-edge tech means that they can modify body parts, regularly store their memories for cloning purposes and even merge with seemingly benevolent alien beings (known as symbs) to create another entity altogether. The discovery of a steady—and mostly indecipherable—stream of data originating from a star system 17 light-years away offers some kind of hope of advancing the species and retaking the homeworld. But when the novel's protagonist (a series of successive clones named Lilo) travels out to 70 Ophiuchi, what she finds may not be salvation for the human species but its damnation.

Besides the Gaea trilogy, Varley's other big series is the Eight Worlds saga. But it's really two different series, parallel universes that share the same technologies (memory recording, cloning, genetic engineering, sex changes, null fields) and meta plot elements. The latter being that highly advanced aliens have invaded Earth to save cetaceans from humans by dismantling all of our infrastructure overnight.

The first series consists of several short stories, novelettes, and the novel, The Ophiuchi Hotline. The second series consists of his "metals trilogy": Steel Beach, The Golden Globes, and Irontown Blues.

While it might seem like The Ophiuchi Hotline is the first story in the series, it's actually the last; the short stories actually precede it. Anyway, hundreds of years have passed since the invasion, and humanity is doing fine, scattered throughout the solar system. There are some Free Earthers who think that the time is right to attack the Invaders and reclaim Earth. It's a misguided plan, but humans and hubris...

Our protagonist is Lilo, a successful bioengineer who's been condemned to permanently die for crossing a line with her work. Permanent death means that all her memory and personality files get deleted and her clones dissolved. Normally, death is just a reboot from your last save, thus enabling people to live for centuries just by getting downloaded into a new clone body. Boss Tweed, leader of the Free Earthers and former prison warden, keeps her alive (and many others) as his slave, forced to help find a way to find a weapon to use against the Invaders.

The Hotline? Oh that doesn't become a plot point until midway through the book. The first half is primarily about Lilo trying to escape. Eventually there are three Lilos—as seen on the cover—each with her own storyline. At first it was a bit confusing trying to figure out if we were still on the same version of Lilo or if we'd moved on to another one. Ultimately, we figure it out, and we're able to follow their storylines to their conclusions.

For such a small book (180 pages), it seems to have quite a bit of filler. Varley wanders off on tangents for things—like fashion on Pluto—that seemed to have been added to hit the reader with "weirdness from the future!" World-building? I guess.

While I'll give him credit for the being the earliest author I've read where gender is a spectrum, sex is typically passionless, boring. It's put on the same level as playing cards with the neighbors on a Saturday night. Just something to do. I'm getting the feeling that's where authors in the 70s thought we were headed. In future work, Varley does a better job.

Oh yeah, that Hotline stuff. Well, it wasn't really important or impressive. Varley amazes us throughout the novel with all these incredible technologies ("Far out, man. I can grow bacon on a tree."), the advance aliens use a film projector to show a video to Lilo. Yeah, film. On demand sex changes and all kinds of body modifications, but he still has people centuries from now using film.

This is very much a first novel. Fortunately, having read his later works before this one, I know that Varley gets better. His novels become more cohesive, the storylines become easier to follow, and characters become richer. Hell, even the sex gets better. I think I need to swear off 70s sci-fi. I think the authors and the editors were all a bit too caught up in the times.

2.5 stars

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DED

Thursday, August 31, 2023

Book Review: A Memory Called Empire

book cover for A Memory Called EmpireAmbassador Mahit Dzmare arrives in the center of the multi-system Teixcalaanli Empire only to discover that her predecessor, the previous ambassador from their small but fiercely independent mining station, has died. But no one will admit that his death wasn't an accident—or that Mahit might be next to die, during a time of political instability in the highest echelons of the imperial court.

Now, Mahit must discover who is behind the murder, rescue herself, and save her station from Teixcalaan's unceasing expansion—all while navigating an alien culture that is all too seductive, engaging in intrigues of her own, and hiding a deadly technological secret—one that might spell the end of her station and her way of life—or rescue it from annihilation.


From the onset of A Memory Called Empire, intrigue piqued my curiosity. How did the Lsel Station ambassador die? And what is so terrible about the Teixalaanli Empire that a Councilor on the station longs for a potentially even more dangerous foe to step out of the shadows? And it continues throughout the story, answers leading to more questions, until the underlying issues of the moment are resolved at the end.

Mahit made for a good protagonist. I rooted for her and her budding cadre of allies as she sought out the answers to the questions that were linked to her survival and those of her home, Lsel Station. I liked her even though I didn't share her love for Teixcalaanli culture. That's not to say it wasn't interesting. The importance of poetry in their society from top to bottom (competitions at parties!) was intriguing without being too literary. Their naming conventions (a number coupled with an physical object) struck me as unique. And Mahit's need to point out the differences between her culture and Teixcalaanli, from facial expressions to vocal manners, revealed such subtle differences that I couldn't help but wonder if Martine was trying to draw Earthly comparisons. Anyway, I enjoyed Martine's world-building.

Action was limited, but the threat of violence was always present. In seeking answers into the death of her predecessor, she stuck her nose into places where it wasn't welcome. Were it not for the setting, one could easy mistake this story for a political thriller.

One element that made the book even better was the humor, dry as it was. In one instance, Mahit is attending a party for government functionaries where there was a poetry competition. Her liaison, Three Seagress, approaches her.
    "Are you going to finish the drink?" asked Three Seagrass when the noise had died away.
    "Yes. Why?"
    "Because I am going to have to talk about Fourteen Spire's use of assonance for the rest of the evening, and you're going to have to listen, and we should both be slightly more inebriated."
    "Oh," said Mahit. "When you put it like that..."

Mahit and Three Seagrass develop a friendship, but overhanging their relationship the whole time is the spectre of colonialism. Teixcalaanli citizens are taught to view everyone outside their borders as "barbarians", no matter their level of civilization. As Teixcalaan-phile Mahit constantly seeks out acceptance and camraderie among her contacts, she occasionally crashes into a wall that reminds her of this fact: She will never obtain what she seeks.

I really enjoyed this book. There was engaging world-building, dashes of humor, and enough intrigue and tension to ignore the lack of action. Looking forward to reading the next book.

4.5 stars

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DED